Difference between revisions of "Ranked"
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* [[Addons Ranked]] - normal race, has [[List of STK tracks|addon tracks]], one of the most modern servers, but [[FabianF|some players]] complain on lags a lot so it may depend on player. | * [[Addons Ranked]] - normal race, has [[List of STK tracks|addon tracks]], one of the most modern servers, but [[FabianF|some players]] complain on lags a lot so it may depend on player. | ||
* [[Chicago servers|Chicago Ranked]] - normal race, just a ranked server, not very popular though. | * [[Chicago servers|Chicago Ranked]] - normal race, just a ranked server, not very popular though. | ||
− | * [[HK servers|HK STK #1 (Ranked)]] - time trial, the unique ranked server which should give | + | * [[HK servers|HK STK #1 (Ranked)]] - time trial, the unique ranked server which should give 40% faster changes... at least it should. Best for players from Southeastern Asia, may be playable for other players but it really differs. |
* [[HK servers|HK STK #2 (Ranked)]] - normal race, a server with same lags as HK STK #1. | * [[HK servers|HK STK #2 (Ranked)]] - normal race, a server with same lags as HK STK #1. | ||
Revision as of 18:53, 15 August 2020
Ranked is a term describing ranked servers, players who participate there, and tracks which are played on such servers. The most important difference between ranked servers and other (non-ranked, "casual" servers) is that the results of races on ranked servers are submitted to STK Player Ranking. This can cause some major and sometimes unexpected consequences.
Why Ranked is so different?
First of all, there is a type of players who care really care about ranking, their position there, etc. So players tend to be more concentrated to win as much time as possible to win more points, which is natural. Though, players can try to cheat for some reason, and some players can blame other players of rank that (in their opinion) is too big compared to the actual skill. Another thing are players' feelings even in a normal ranked race, depending on the amount of points they get, or depending on luck. So ranked can provide unbelievable emotions.
Ranking points
Points are abstract values that are supposed to rank players by skill: the more skilled a player is, the more points a player should have. However, this is not always true. Ranking system can be not ideal, and points can be actually changed by external factors. Though ranking system quality can be discussed.
The current (1.0/1.1) ranking is rather complicated as it should be so we won't display here the whole algorithm. Here are the main features of ranking system and ranked in general:
- Ranking is Elo-based, which means the winning probability is supposed to be defined using only the points difference between players.
- A new player gets 2000 points, while during the first 40-100 races he gains 2000 more points supposedly (of course, it depends on skill, one can gain more or less, but in general, if one has few races, his points tend to grow dramatically, no matter what happens).
- The more experienced you are, the less you can gain or lose.
- The more points you have, the less points you gain and the more you lose. Moreover, if you won not enough time from a less ranked player, you can even lose points.
- To win against a player fully, one needs to have a gap of 1 second per 40 seconds of one's race time (or, if we suppose that a race lasts roughly 2 minutes, then it's 3 seconds). This implies that there is not a big difference between 10s and 20s gap.
- If a player disconnects ("rage quits"), he loses A LOT of points, especially if he is higher ranked. This was introduced to encourage players to finish in case of a bad race, but in practice players who disconnect because of technical issues (and thus rarely) suffer a lot because of this.
- Longer races can bring more points (as it is actually promised)... but not for top players even if they win in dominant style.
- Ranking inflation exists, for example, since summer 2019 the number of points for 10th player increased by 1500).
- STK server is the only thing that actually plays a game, and players actually only send signals to it and receive some information to display the world correctly, so if one tries to modify the config locally, this won't bring extra speed, but rather lag and slowdown because the synchronization would be bad. That's why it is said "cheating is impossible"...
- ...so the only way to cheat is creating several accounts. This can be unfair because this way an account can gain points using fake "games" between several accounts by the same player, or a player can use different accounts for different players --- in other words, such accounts do not reflect the real skill, gained in rivalry with all usual players. However, there are many opinions on mobile accounts.
- In addition, some players are creative enough to use VPN so others cannot identify them... or can, but this makes banning them complicated. Please please don't use it unless you really need it (for example, you cannot connect otherwise).
- There is probably only one trick to really cheat the game, but it's not that serious.
- Ranking is usually criticised by literally anyone, and some players even do deletrolling. We encourage everyone to bring something positive to this and to discuss and contribute to ranking (and any other area that needs to be improved)!
List of Ranked servers
Sorted by availability for European users which are the major part of players.
- Poland Ranked - normal race, known for having networking issues sometimes.
- Sweden Ranked Race - normal race, quite a new ranked server.
- Addons Ranked - normal race, has addon tracks, one of the most modern servers, but some players complain on lags a lot so it may depend on player.
- Chicago Ranked - normal race, just a ranked server, not very popular though.
- HK STK #1 (Ranked) - time trial, the unique ranked server which should give 40% faster changes... at least it should. Best for players from Southeastern Asia, may be playable for other players but it really differs.
- HK STK #2 (Ranked) - normal race, a server with same lags as HK STK #1.
Closed servers:
- Strasbourg Ranked - normal race, the other European ranked server which was pretty ok in terms of lags but was also old (it had version 1.0), which caused checkline issues and even ranking resets for players. Was closed after someone complained again and again.
- TextGames #1 (Ranked) - normal race, was closed in late 2019 (?). It wasn't as popular as European servers, though.
Other servers:
- London Ranked - a new (rumored) planned location for a ranked server.
- Bretagne Ranked, Ireland Ranked - pseudoranked servers.
Important links
- STK Player Rankings page
- Archive.org search pages for the current and old ranking pages