Difference between revisions of "Nasty Void"

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'''Nasty Void''' is an addon [[List of STK tracks|track]] created by [[mimiz|skindoormimiz]], the first track ever made by him, but it became an official addon on 8th of April 2020 after being reworked. It became the first featured track by him.
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[[File:nasty-void-screenshot.png|right|thumb|Screenshot]]
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'''Nasty Void''' is an addon [[List of STK tracks|track]] created by [[mimiz|skindoormimiz]], the first track ever made by him, but it became an official addon on 8th of April 2020 after being reworked. It is the first featured track by him.
  
 
== Description ==
 
== Description ==
The track is located in the middle of nowhere, all you can see it's a violet space.
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The track is located in the middle of nowhere, everything you can see is a violet space.
  
The road splits right after the start, the top path is reachable thanks to a zipper ramp and it will rejoin with the bottom path after a series of turns. The road become wider while doing a large turn, that is skippable with a small shortcut where the road is really tight. A long straight is followed by a really tight tilted 180 degrees turn, which leads to a really large 90 degrees turn until the finish line. This last sector has two big nitros on the edge of the road.
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The road splits right after the start, the top path is reachable thanks to a zipper ramp and it will rejoin with the bottom path after a series of turns (there is a possibility to jump down to the bottom path at some points which is maybe a bit faster), leading to a straight and a 90° right turn. The road becomes wider while doing a large 180° left turn, which is skippable with a small but difficult shortcut where the road is really tight. A long straight is followed by a really tight tilted 180° turn, which goes down and leads (through the straight) to a really large 90 degrees turn until the finish line. This last sector has two big nitros on the edge of the road.
  
The entire track uses a single texture that affect the gravity of the kart, so it's possible to recover from falling or drive under the road
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The entire track uses a single texture that affect the gravity of the kart, so it's possible to recover from falling or drive under the road.
  
 
The music used is Black Mansion by 0zone0ne.
 
The music used is Black Mansion by 0zone0ne.
  
 
== Changelog ==
 
== Changelog ==
The official track got improved a lot since the beta version that it can be considered a different track
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The official track got improved a lot since the beta version that it can be considered a different track.
  
 
Revision 2:
 
Revision 2:

Revision as of 10:08, 9 September 2020

Screenshot

Nasty Void is an addon track created by skindoormimiz, the first track ever made by him, but it became an official addon on 8th of April 2020 after being reworked. It is the first featured track by him.

Description

The track is located in the middle of nowhere, everything you can see is a violet space.

The road splits right after the start, the top path is reachable thanks to a zipper ramp and it will rejoin with the bottom path after a series of turns (there is a possibility to jump down to the bottom path at some points which is maybe a bit faster), leading to a straight and a 90° right turn. The road becomes wider while doing a large 180° left turn, which is skippable with a small but difficult shortcut where the road is really tight. A long straight is followed by a really tight tilted 180° turn, which goes down and leads (through the straight) to a really large 90 degrees turn until the finish line. This last sector has two big nitros on the edge of the road.

The entire track uses a single texture that affect the gravity of the kart, so it's possible to recover from falling or drive under the road.

The music used is Black Mansion by 0zone0ne.

Changelog

The official track got improved a lot since the beta version that it can be considered a different track.

Revision 2:

  • Added ambient light map
  • Main path is no more like USC
  • You don't get rescued while mid air in the shortcut
  • Items are now closer each other because of tighter road
  • The jump is less high
  • Top Path has more nitro
  • Smoother Main Path and removed 700 useless faces (no more bouncy bowling balls)
  • You can run under the Main path, useless but lol

These strings can be found in the license of the track

Links