Difference between revisions of "Cocoa Temple"
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The gameplay is rather good (for many players the best), partially due to numerous zippers. However, some of the alternate paths are very unbalanced: The first set is quite balanced, but this is not the case for the second one. There is no precise estimation but taking the right path and the shortcut could save between more tan 5 seconds which is quite a lot. | The gameplay is rather good (for many players the best), partially due to numerous zippers. However, some of the alternate paths are very unbalanced: The first set is quite balanced, but this is not the case for the second one. There is no precise estimation but taking the right path and the shortcut could save between more tan 5 seconds which is quite a lot. | ||
As for shortcuts there is an intented one at the left of the road, after the three nitros. There are also some tricks: it is possible to run on the ramp on the right path of the second fork which allows a tighter turn and saves around 0.3 seconds each lap. There is also a [[TAS]]-only trick on the shortcut that allows landing further away by slightly hitting the rock after the zipper. | As for shortcuts there is an intented one at the left of the road, after the three nitros. There are also some tricks: it is possible to run on the ramp on the right path of the second fork which allows a tighter turn and saves around 0.3 seconds each lap. There is also a [[TAS]]-only trick on the shortcut that allows landing further away by slightly hitting the rock after the zipper. | ||
− | There is a last trick that allows one more boost at the end and an easier trajectory, by skidding on the penultimate | + | There is a last trick that allows one more boost at the end and an easier trajectory, by skidding on the penultimate zipper. |
All these tricks are featured in [[Fouks]]' Tool-Assisted-Speedrun [https://peertube.co.uk/videos/watch/b27440fc-7824-4a02-acb2-9efd4e354cb5 here] | All these tricks are featured in [[Fouks]]' Tool-Assisted-Speedrun [https://peertube.co.uk/videos/watch/b27440fc-7824-4a02-acb2-9efd4e354cb5 here] | ||
Revision as of 08:00, 16 August 2020
[Work-in-progress] Cocoa Temple is an official SuperTuxKart track.
Contents
History
Its first appearance was during 0.8.1, and the track was released in 0.9. It is a jungle-themed track that replaced Amazonian Journey.
Gameplay
The gameplay is rather good (for many players the best), partially due to numerous zippers. However, some of the alternate paths are very unbalanced: The first set is quite balanced, but this is not the case for the second one. There is no precise estimation but taking the right path and the shortcut could save between more tan 5 seconds which is quite a lot. As for shortcuts there is an intented one at the left of the road, after the three nitros. There are also some tricks: it is possible to run on the ramp on the right path of the second fork which allows a tighter turn and saves around 0.3 seconds each lap. There is also a TAS-only trick on the shortcut that allows landing further away by slightly hitting the rock after the zipper. There is a last trick that allows one more boost at the end and an easier trajectory, by skidding on the penultimate zipper. All these tricks are featured in Fouks' Tool-Assisted-Speedrun here
Graphics
The track has a great graphic realization, at the expense of several lags/low FPS, highly criticized by the community.
Speedruns
WR is 1:28.989 by Theodorepringle, 0.9.3 WR is 1:32.163 by Alayan. Fouks did a Tool-Assisted-Speedrun in 1:24.890.