Difference between revisions of "USC"
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(Created page with "Category:Tracks Category:Addon tracks Category:Made by skindoormimiz <translate> <languages/> '''USC''', also known as '''Ultra ShortCut''', is a series of trac...") |
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'''USC''', also known as '''Ultra ShortCut''', is a series of tracks by [[skindoormimiz]], which are all intended to be completed using a path other than the main driveline. | '''USC''', also known as '''Ultra ShortCut''', is a series of tracks by [[skindoormimiz]], which are all intended to be completed using a path other than the main driveline. | ||
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These are the common principles for completing USC tracks: | These are the common principles for completing USC tracks: | ||
# Checklines are marked by series of consecutive items and/or nitros. | # Checklines are marked by series of consecutive items and/or nitros. | ||
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# Multiple different trajectories are possible, some of them being faster but riskier, others being reliable but slow. | # Multiple different trajectories are possible, some of them being faster but riskier, others being reliable but slow. | ||
− | == Tracks == | + | == Tracks == <!--T:5--> |
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* [[USC74]] - lava track | * [[USC74]] - lava track | ||
* [[USC70]] - | * [[USC70]] - |
Revision as of 23:40, 5 August 2022
USC, also known as Ultra ShortCut, is a series of tracks by skindoormimiz, which are all intended to be completed using a path other than the main driveline.
Description
These are the common principles for completing USC tracks:
- Checklines are marked by series of consecutive items and/or nitros.
- Because of that, you can move anywhere, jump or rescue, as long as you touch the checklines in the order they appear along the driveline (i.e. if you complete a lap like on any other track, it will count as always, just it will be much slower).
- The borders of USC tracks are usually suitable for jumping, the angle and speed influence the landing point a lot.
- Multiple different trajectories are possible, some of them being faster but riskier, others being reliable but slow.